VTrack
VTrackToolkit ManualVersion 2.1
Installation, network setup and a screen-by-screen guide to VTrackToolkit.
Part I
Install
Mount the launch monitor on the ceiling, connect it to the network, and download the software to the PC. Go through these steps once in the order listed.
Hardware Installation
The launch monitor and its parts, safety, the room and PC it needs, then mounting it on the ceiling and connecting power and Ethernet.
Product Overview
- GREEN: Network Status (Blink: Network Activated)
- RED: Power (On: Power on / Off: Power off)
Safety Precautions
Caution — General
- Do not drop, disassemble, attempt to repair, or make any alterations to the device. These actions can cause serious damage to the Launch Monitor's electronics and could also result in an electric shock, which could harm both the device and the user.
- Do not let children touch the device without supervision.
- If any liquid, such as water, beverages, or chemicals, enters the device, stop using it immediately and contact the nearest dealer or manufacturer for technical assistance.
- Do not touch the device with wet hands. Doing so may cause an electric shock.
- Make sure that the temperature of the camera does not exceed [0°C ~ 40°C] or [32°F ~ 104°F]. Otherwise, the device may be damaged by extreme temperatures.
Caution — Installation and Maintenance
- To reduce the risk of damage, do not install the device in dusty or dirty areas or near an air conditioner or heater.
- Avoid installing and operating in an extreme environment where vibration, heat, humidity, dust, strong magnetic fields, explosive/corrosive mists or gases are present.
- Do not apply excessive vibration and shock to the device. This may damage the device.
- Do not use solvents or thinners to clean the surface of the device. This can damage the surface of the device.
- Do not put or hang heavy objects on the product. If the product collapses or falls, injury may occur.
- Do not install the product where it may be exposed to oil or oil mist. Such exposure may damage the product and cause it to fall.
- Safely install the product in a place that can hold the weight of the product. A lack of strength may cause the product to fall.
Installation Environment
- Distance from the Tee to the Screen is recommended to be at least 3,000 mm.
- Distance from the Ground to the Ceiling is recommended to be 2,700–3,100 mm.
- Make sure the ceiling is level.
PC Specifications
If the performance of the PC or NIC does not meet the recommended specifications, the performance of the camera may be affected.
| Item | Specification |
|---|---|
| Operating system | Windows 10 or Windows 11 (64-bit) |
| CPU | Intel Core i5 / AMD Ryzen 5 or higher |
| Memory (RAM) | 16 GB or higher (32 GB recommended) |
| Storage (HDD/SSD) | 20 GB or more available disk space |
| Network interface | 1 Gbps Gigabit Ethernet or higherDedicated Ethernet adapter recommendedJumbo Frames support recommendedConfigurable Receive Descriptors / Receive Buffers recommended |
Additional Notes for Laptop Environments
For stable GigE streaming performance, desktop-class Ethernet environments are recommended.
Third-Party Software
Components
The following items are included with the Launch Monitor. Make sure they are all present and accounted for.
Required Tools
The following items are needed for the Launch Monitor installation (not included in the package).
Laser Indicator Overview
Startup
Press and hold the power button on the right side for about 1 second to turn on the device.
Shutdown
Press and hold the power button on the right side for about 2 seconds to turn off the device. The device also shuts down automatically after 180 seconds of inactivity.
Laser On
With the device powered on, briefly press the button on the right side to project a red laser cross.
Laser Off
Briefly press the same button again to turn off the laser.
Calibration Board Overview
Before You Mount
Note
Important — Sensor Level and Alignment
- Level: The launch monitor must not tilt forward, backward, left or right. Check both directions with the Laser Indicator before fully tightening the screws.
- Aligned to the screen: The arrow on the launch monitor must point straight at the screen, so that the unit is parallel to the reference line drawn on the floor (perpendicular to the screen). Use the Laser Indicator's cross line to match the floor reference line.
Check the Ceiling Level
With the Laser Indicator: position it in both directions and check the angle.
Ceiling Height and Offset
H = floor to ceiling. L is measured from the center of the hitting area towards the screen.
| Ceiling height H (mm) | Offset L (mm) |
|---|---|
| 2700 | 820 |
| 2750 | 836 |
| 2800 | 851 |
| 2850 | 867 |
| 2900 | 883 |
| 2950 | 899 |
| 3000 | 914 |
| 3050 | 930 |
| 3100 | 946 |
Install the Ceiling Bracket
- 1
Measure the distance (H) from the floor to the ceiling
- 2
Find the center of the hitting area
- 3
Draw a reference line on the floor perpendicular to the screen
- 4
Mark at a distance of L mm away from the previous mark in the direction of the screen
Refer to the table above for the distance according to ceiling height.
- 5
Draw a mark on the ceiling perpendicular to the mark on the floor
- 6
Drive the screw into the center of the bracket
Make sure the bracket faces the screen as indicated by the direction marked on it.
- 7
Secure the ceiling bracket to the ceiling using seven screws
Check that the ceiling is level and keep the bracket parallel with the screen. Before fully tightening, check the alignment as described below.
Check the Launch Monitor Alignment Before Fully Tightening
Install the Launch Monitor
Note
- 1
Place the Sensor so that the arrow direction faces the Screen
- 2
Partially loosen the four screws
The Launch Monitor comes with 4 screws already inserted. Ensure that all four screws are partially loosened.
- 3
Hang the Launch Monitor on the Ceiling Bracket with the 4 screws
- 4
Press down so that the Bracket and Sensor are in close contact
- 5
Tighten the 4 screws to the Launch Monitor
Connect Power and Ethernet
Note
- 1
Connect Power Cable to the Power Supply Adaptor
- 2
Connect the Ethernet Cable to the Sensor and the PC directly
- 3
Turn on the Launch Monitor power switch
When the power is on, the red power switch light turns on and the green Ethernet LED blinks.
- 4
Check the Indicator Status
Software Installation
Install VTrackToolkit on the PC once; it checks for a new version automatically every time it starts.
Before You Start
- Check that the PC meets the PC Specifications.
- The PC must be connected to the internet to download and update VTrackToolkit.
Install VTrackToolkit
Download VTrackToolkit
- 1
Download the Installer
On the PC, use the link above to download the installer file, Update_Stable.appinstaller.
- 2
Open the downloaded Update_Stable.appinstaller file
- 3
When the App Installer window appears, click [Install]
- 4
When the installation is complete, start VTrackToolkit from the Windows Start menu
Note
Updates
VTrackToolkit checks for a new version automatically when it starts, so it only needs to be installed once. The update status is shown by the Update icon in the Top Bar, and the installed and latest versions are shown in Support → About.
Network Setup
Configure the PC's Ethernet adapter and allow VTrackToolkit through Windows Firewall so the PC can communicate with the launch monitor.
Before You Start
IP and advanced settings are required to communicate with the Launch Monitor.
If VTrackToolkit cannot detect the network automatically (Setup → Network), you may need to set it up manually as described below.
IP Settings
- 1
Search for “View network connections” in Windows
- 2
Click on “Properties” of the Ethernet which is connected to the Launch Monitor
- 3
Select “Internet Protocol Version 4 (TCP/IPv4)”
- 4
Click on “Properties”
- 5
Set the IP address and subnet mask manually
IP address 172.16.1.100, subnet mask 255.255.255.0. Click on “OK”.
Advanced Settings
- 1
Search for “View network connections” in Windows
- 2
Click on “Properties” of the Ethernet which is connected to the Launch Monitor
- 3
Click on “Configure”
- 4
In the advanced settings, change the 3 values as shown below
Jumbo packet 9014 Bytes, receive buffers Maximum, transmit buffers Maximum. Click on “OK”.
Allowing Firewall Access
When you launch VTrackToolkit for the first time, the window below appears so that the firewall rule needed to communicate with the sensor can be added. It shows “Network Command Shell” and “Verified publisher: Microsoft Windows”.
- 1
Click [Yes]
Note
If you click [No], the firewall rule is not added, the sensor cannot connect, and the window appears again. If you are not using an administrator account, you will need to enter an administrator password.
Check the Connection
After the settings above, open VTrackToolkit and confirm each item below.
| Check | Normal | Where to look |
|---|---|---|
| Link speed | 1.0 Gbps | Setup → Network, or Windows Network Connections → adapter status |
| IPv4 address | 172.16.1.100, mask 255.255.255.0 | Adapter TCP/IPv4 Properties |
| Sensor connection | Connected and “Sensor is connected.” | Setup → Network; network icon in the top bar is green |
| Jumbo packet | 9014 Bytes on adapters that support it | Adapter Configure → Advanced |
| Stability | No disconnection during several minutes of continuous use | Network and sensor icons in the top bar stay green |
If the Link Speed Drops to 100 Mbps or 10 Mbps
- Cable — replace it with the supplied CAT6 cable.
- PC network card — try another port or adapter; set Speed & Duplex to Auto Negotiation or 1.0 Gbps Full Duplex.
Part II
Using VTrack
A guide to the five screens and how to navigate between them.
Screen Layout
VTrackToolkit has five screens within a single application window. Select a tab at the top of the window to display the corresponding screen below it. The tab bar stays visible, so you can switch between screens at any time.
Window
Top Bar
The one strip that never changes, whichever screen you are on.
The VTrackToolkit logo appears at the far left, followed by the five screen tabs. The selected tab is highlighted. On the right, you can select the club, hand, and player for your shots, show or hide panels, and change the theme. Status icons appear at the far right.
| Screen | What it is for |
|---|---|
| Dashboard | Live shot view. Panels show ball flight, club data, impact, replay and recent shots. |
| History | Every saved shot as a table. Filter, sort, mark favorites, export to CSV. |
| Setup | Four-step sensor commissioning: network, calibration, ball check, ready / tee area. |
| Options | Settings: play, replay cameras, units, environment, storage. |
| Support | Version and release notes, issue reporting, open-source licenses. |
Club
Tags your next shot with the club you are using. The selected club determines which club image appears in the impact panels. Impact Heatmap and Dispersion use this selection to group shot statistics by club.
Simulator
Hand
Selects a right or left-handed stance. For left-handed players, the impact graphics are mirrored and the direction letters described in Reading the Numbers are reversed, because the system always reports measurements in a right-handed coordinate system.
Player
Each player has a separate shot history and can create a list of favorites by pressing the Star icon. Use the Pencil icon to rename a player or the Bin icon to delete one. Click Add player to create a new player profile.
Protected
Panels
The panel counter shows how many panels are currently visible. For example, Panels 10/10 means all ten available panels are displayed. Select the checkbox beside a panel’s name to show it, or clear the checkbox to hide it. Click Reset layout to restore the default arrangement, including the twelve metric tiles in the Shot Metrics panel.
Theme
The application includes several visual themes. VTrack is the default theme, while VTrack Classic matches the appearance of the previous software generation. Glass and Projector are designed for golf bays that use a projector. Basic offers a simple design for easy readability.
Status Indicators
The far right of the bar carries up to four small icons. Each turns red and gains a tooltip when it has something to report, so a fully operational system shows a quiet bar.
Network
- Connected
- Cable unplugged or link down
- No Ethernet adapter found
- IP configuration is wrong
Update
- A newer version is available
Sensor
- Ready for a shot
- Looking for the ball
- Calibration mode — place the board
- Sensor not connected
Update stays hidden while there is nothing to report, so when the system is fully operational, the bar shows only the network and sensor icons. While the sensor is starting or restarting a ring spins around its icon. Hover any icon for the reason in words.
The colour of the ready light on the sensor itself is set in Options → Play.
Dashboard
The dashboard is a free layout. Every panel can be moved, resized and floated out of the window, and every panel except History and Shot Metrics can be hidden. The arrangement is remembered between sessions.
Moving and Resizing
- Move — drag a panel by its title bar. Drop it on another panel's slot to swap the two.
- Resize — drag the edge between two panels.
- Float — drag a panel right out of the window and it becomes a window of its own, ready to push onto a second monitor (see Panels on another monitor below). A floating panel provides three controls: Dock Back returns it to its slot in one step, Hide (—) switches it off, and Maximize (⛶) enlarges that window.
- Hide — the — button (not on History and Shot Metrics, which always stay on). The panel returns to the same region, the same slot and the same size when you switch it back on from the Panels menu.
- Full screen — Driving Range and Shot Metrics each carry their own ⛶ inside the panel, which expands that panel to fill the dashboard. Esc or the same button returns it.
Swapping
Panels on Another Monitor
Any dashboard panel can leave the main window and be placed on a different screen — a second monitor, a TV beside the bay, or the projector running the simulator. You can move as many panels out as you like and put each one wherever it is most useful, for example the swing and shot replays right on top of the simulator picture where the player is already looking.
| To move… | What moves | How |
|---|---|---|
| A panel | One dashboard panel, placed on another monitor as its own window. The rest of VTrackToolkit stays where it is. | Drag the panel's title bar onto the other screen — the steps below. |
| The main window | The whole VTrackToolkit window, with every docked panel and the top bar. | Options → Play → Display — click a monitor tile. |
Move a Panel to Another Monitor
- 1
Set Windows to Extend these displays
Connect the second monitor (or projector / TV) and press Win + P → Extend. In Duplicate mode both screens show the same picture and there is nowhere to move a panel to.
- 2
On the Dashboard, press and hold the mouse button on the title bar of the panel you want to move
- 3
Drag the panel outside the main window
While dragging within the dashboard, release the panel over another panel to swap their positions. To move it to another monitor, continue dragging outside the main window.
Impact Heatmap being dragged. While it is over another panel, that panel is outlined in yellow with SWAP WITH … — releasing there swaps the two panels instead of moving the panel out. To move it to another screen, keep going. - 4
Release it on the other screen
Keep dragging past the edge of the VTrack window, across to the other screen, and release the mouse button where you want the panel.
Impact Point carried across onto the simulator screen, next to the two replay panels already moved there. - 5
Size the panel
Drag the grip in its bottom-right corner, or press ⛶ to make it fill that screen. Repeat for any other panel you want to move.
A floating panel provides three controls, from left to right: Dock Back, Hide, and Maximize. Use Dock Back to return the panel to the main dashboard.
Bring a Panel Back
- One panel — press Dock Back (the first of the three controls on its title bar) on the floating window. The panel returns to its original slot in the main window.
- Everything at once — Top bar → Panels → Reset layout puts every panel back in the default arrangement.
Tips
- Floated panels update live, exactly like docked ones — every shot appears on all screens at the same time.
- VTrackToolkit saves the dashboard arrangement between sessions.
- If a floating panel has disappeared — for example after the second monitor was unplugged — use Reset layout to bring it back into the main window.
Shot Metrics Tiles
The panel along the bottom displays the shot metrics you choose. By default, it shows twelve metric tiles, with (12 / 12 selected) in the header. Click the ⛶ button to open All Metrics, where you can choose which metrics to display using a full-screen selection view.
History
Every saved shot for the current player, as a table you can filter, re-order and export.
Filters
| Control | Effect |
|---|---|
| Session | Limit to one session, or All. |
| Club | Limit to one club. Useful before exporting a single club's data. |
| Period | Time window, e.g. Last 30 days. |
| Favorites only | Show just the starred shots. |
| Refresh | Re-read from storage. Shots hit while the screen is open are picked up here. |
Columns
The Columns menu turns individual columns on and off, with Show all and Hide all at the top.
- Reorder — drag a column header sideways. The order is saved with your settings.
- Frozen columns — Time, Club, Session and the selection box stay pinned on the left while the rest of the table scrolls horizontally.
- Sort — click a header.
- Paging — rows are built fifty at a time as you scroll.
Favorites
The star column on the left marks a shot as a favorite — click the star on any row to turn it on or off. Favorites are kept in their own storage area and are never removed automatically, so they survive the retention limit. There is no bulk action: the storage limit is a few gigabytes per player, meant for a handful of shots you want to keep rather than a whole session.
Actions
| Button | Effect |
|---|---|
| Delete | Remove the ticked shots permanently, together with their replay video — including favorites if selected. |
| Export Selected | Write the ticked shots to CSV. |
| Export All | Write every shot matching the current filters to CSV. |
CSV
Sessions
Sessions group shots within a player. Create one with + ADD SESSION on the dashboard History panel; rename or delete from the session row. As with players, one session must always remain — the last one cannot be deleted, but any other one can, including the first session the application created for you.
Setup
Complete the four setup steps in order to prepare the newly mounted sensor to measure shots. Follow the list on the left. The numbered indicators at the top show your progress.
1. Network
Pick the network adapter the sensor is wired to and connect. When the link is up the adapter shows Connected with its link speed, and the line under the list reads “Sensor is connected.”
| Setting | Value |
|---|---|
| IP address | 172.16.1.100 |
| Subnet mask | 255.255.255.0 |
| Jumbo frame | 9014 |
Wiring
2. Calibration
Place the calibration board with the ↑ SCREEN ↑ mark towards the screen. In both camera views the board must sit inside the dashed yellow box and run along the vertical line. Then press Start Calibration.
If the board is not placed correctly, calibration stops with a message. Fix the board and press Start Calibration again.
3. Ball Check
Place a ball in each cell of the grid and press Start Ball Check. This confirms that the sensor finds a ball everywhere in the hitting area, not just at the center. Each ball it finds is circled in green.
4. Ready / Tee Area
Define the area the sensor watches for a ball at rest (Ready) and the tee position (Tee). Each can be Fixed — a region you draw once — or Non-fixed, which lets the player set up anywhere inside the view. Drag the red corner handles to size a fixed area, then press Apply Area.
Options
Settings are organized into five pages. Each page includes an information card on the right that explains the key settings on that page.
Play
| Setting | Effect |
|---|---|
| Ready Color | Colour the sensor's ready light shows while it waits for your next shot. |
| Display | Which monitor the VTrack window runs on. Click a monitor tile to move the window there. |
| Sound | Master switch and volume. Test plays a sample at the current level. |
| Simulator | None, VTrack Range, GSPro, E6 Connect, E6 APEX or SwingEZ. |
| Launch | Starts the selected simulator. The toggle beside it starts it automatically whenever VTrack starts. |
| Game Path | Full path to the simulator's executable. Use the folder button to browse or the arrow button to re-scan. |
| Putter Speed | Scales ball speed on putts. Each simulator keeps its own value — GSPro starts at 0.75, the others at 1.00. |
Replay
Both cameras play back in sync, showing the same moment from two angles. To use a phone as a camera, connect it to the same Wi-Fi network as the PC and scan the QR code displayed here. Video quality chooses between Compressed (about 5 MB per shot) and Original, which keeps the camera frames untouched and uses roughly ten times the space. The setting applies from the next shot onward.
Unit
Metric and Imperial are fixed sets. Under User-Defined you can change the rows that offer a dropdown — speed and distance — while the rest have only one sensible unit and are shown as plain text.
Environment
Scope
Storage
- Recent shots per player — how many ordinary shots to keep. Older shots drop off once a player goes past the count; No limit keeps everything.
- Favorites per player — a separate 5 GB storage limit per player. Favorites are never removed automatically, and starring stops working once the storage limit is reached.
- Save Swing Replay Video — turn off to keep the shot data without its video.
- Delete all history — clears every saved shot for every player.
Low Disk
Support
Version information, a structured way to report a fault, and the open-source notices.
About
Three blocks sit on the left. Version gives the application version, build commit, LPGDLL version and sensor firmware — quote these when you contact support. Application Update shows the installed and latest versions and offers Check Again. System Information reports Windows version, display resolution and monitor count, GPU, and which network adapter the sensor is on.
Report Issue
- Data Issue — shots are detected but the numbers look wrong: spin, speed, distance, club data, or what reaches the simulator.
- Non-Data Issue — shots do not register at all, or the hardware misbehaves: camera not recognised, calibration failure, connection error, physical damage.
The report collects logs and diagnostic details automatically. If the sensor is not connected you can still send it — the serial number and sensor IP are simply left blank.
Can't Send a Report?
Licenses
Open-source components and their license texts.
Part III
Reference
Look things up here — what each panel shows, what each number means, and where the files live.
Panel Reference
What each panel on the dashboard shows, and where its numbers come from.
Driving Range
The centre view. It draws the ball flight over a range photograph and labels the shot as it lands.
Flight Path — Top and Side
Two cross-sections of the same flight: Top looks down on the left–right deviation, Side shows the height profile. Every tick keeps its number and the unit is printed once at the end of each axis, so the grid stays readable without repeating m on every label.
Impact Point
Where the ball met the face, in millimetres. Impact H is positive toward the toe, Impact V positive toward the crown. Smash Factor (ball speed ÷ club speed) sits in the same panel because it is the quickest check on whether the strike was centred.
Club Angle
The side-on club picture, with Launch Angle, Attack Angle, Loft and Spin Loft in the four corners. See Reading the Numbers → Spin Loft for how the last one is derived.
Club Face & Path
The down-the-line picture, with Face to Path, Face Angle and Club Path. These three carry direction letters instead of a plus or minus sign.
Ball Spin
The panel shows Back Spin, Side Spin, Total Spin and Spin Axis, with a video of the ball rotating to show its movement. If the sensor cannot determine the rotation, the panel displays NO SPIN DATA. Estimated values appear in yellow-orange color to distinguish them from directly measured values.
Impact Heatmap
Strike dispersion on the face, accumulated for the selected club only — the club is named in the panel title. The footer reports the sample it was built from, with the shot count, how many were left out, and whether the last shot registered an impact at all (23 Shots · avg +5.0 / −3.5 mm). Too few strikes and it says low sample instead. The heatmap reads the most recent shots for that club rather than the whole session.
Dispersion
Landing pattern for the selected club, with carry and side given as a mean and a standard deviation (160.0 ±3.5). The shot count at the bottom shows how many shots were used to calculate the ellipse. The side value includes L or R to indicate left or right, consistent with the rest of the application.
Shot Replay and Swing Replay
Shot Replay plays the sensor's own capture of the strike. Swing Replay plays the two replay cameras side by side; the CAM1 CAM2 dots in the header turn green once frames are arriving from each. Cameras are assigned in Options → Replay.
History Panel
A live list of the current session's shots without leaving the dashboard.
Clicking anywhere on a session bar selects it — you do not have to hit the radio button. Rows load fifty at a time as you scroll, so a session with a thousand shots opens immediately.
Reading the Numbers
The conventions below apply everywhere the same value appears — tiles, panels, the history table and the detail graphs all follow one rule so that a shot never reads two different ways.
Direction Letters
Club angles are written as an unsigned number followed by a letter, because a plus or a minus sign does not tell you which way the face was pointing.
| Value | Letter | Means | Example |
|---|---|---|---|
| Face Angle | O / C | Face open / closed to the target line | 0.60° C |
| Face to Path | O / C | Face open / closed relative to the swing path | 2.3° C |
| Club Path | I-O / O-I | Path travelling in-to-out / out-to-in | 1.7° I-O |
A value that rounds to zero is printed without a letter — 0.0° — because there is no direction to name.
Left-Handed
Side Spin
Side spin also carries a letter, but in front of the number: L for spin that curves the ball left (a draw or hook for a right-handed player) and R for spin that curves it right. The letter leads here so that the figure matches the Ball Spin panel, which has read that way since before the club angles gained their own letters. The History table is the exception — it prints side spin as a signed number, the same as the CSV.
When a Value Is Missing
A dash, “-”, means the sensor reported that figure as unusable for this shot. It is never a rounding of a real number. This matters because several club figures legitimately sit near -1.0°, so a hyphen is the only unambiguous way to say “not measured”.
Typical causes are a miss-hit, a putt (loft cannot be derived), or a strike outside the measurable range. Other values from the same shot stay valid and are shown normally.
Measured and Predicted
Spin can be measured directly or inferred from the ball's flight. Inferred figures appear in yellow-orange on the dashboard, and the History table carries a Spin Type column reading Measured or Predicted for every shot.
Spin Loft
Spin loft is the angle between where the face points and where the club is travelling at impact, and it is the main driver of how much spin a strike produces. VTrack derives it in the application:
Spin Loft = Loft − Attack Angle
It is shown as a dash when either input is unusable, and also when the subtraction comes out negative — that cannot happen on a clean strike, so a negative result means the attack angle reading was bad. There is no upper cut-off; wedge spin lofts in the sixties are normal.
Metric Glossary
| Metric | Group | Metric unit | Imperial | Notes |
|---|---|---|---|---|
| Ball Speed | Ball | m/s | MPH | Speed leaving the face |
| Launch Angle | Ball | deg | deg | Vertical launch |
| Launch Direction | Ball | deg | deg | Horizontal launch |
| Back Spin | Ball | RPM | RPM | — |
| Side Spin | Ball | RPM | RPM | Written L / R |
| Total Spin | Ball | RPM | RPM | — |
| Spin Axis | Ball | deg | deg | Tilt of the spin axis |
| Club Speed | Club | m/s | MPH | — |
| Smash Factor | Club | — | — | Ball speed ÷ club speed |
| Attack Angle | Club | deg | deg | Up / down at impact |
| Face Angle | Club | deg | deg | Written O / C |
| Club Path | Club | deg | deg | Written I-O / O-I |
| Face to Path | Club | deg | deg | Written O / C |
| Loft | Club | deg | deg | Dynamic loft at impact |
| Spin Loft | Club | deg | deg | Loft − Attack Angle |
| Impact H / V | Club | mm | mm | Strike position on the face |
| Carry | Flight | m | yd | To the landing point |
| Total Distance | Flight | m | yd | Including bounce and roll |
| Apex | Flight | m | ft | Peak height |
| Side / Side Total | Flight | m | yd | Lateral at landing / at rest |
| Land Angle | Flight | deg | deg | Descent angle |
Appendix
Keyboard shortcuts, where VTrackToolkit stores its logs and data, and quick fixes for common problems.
Shortcuts
| Key | Action |
|---|---|
| Alt + Enter | Toggle full screen |
File Locations
VTrackToolkit ships as an MSIX package, so everything it writes goes into the package's own LocalState folder rather than straight into C:\Users\[username]\AppData\Local. All paths below start from this root:
C:\Users\[username]\AppData\Local\Packages\02ce737d-b4f8-4bbb-92b2-1355681ff1e8_qbntr2denpnae\LocalState
| What | Path under LocalState |
|---|---|
| Application logs | LAON PEOPLE\VTrackToolKit\AppLogs |
| Crash / hang dumps | LAON PEOPLE\VTrackToolKit\AppLogs\Dumps |
| Sensor library logs | LAON PEOPLE\LPGDLL |
| Per-shot sensor data | LAON PEOPLE\LPGDLL\ShotData |
| Shot history and replay video | Managed by the application; size and retention are shown in Options → Storage. |
Finding It
explorer "$env:LOCALAPPDATA\Packages\$((Get-AppxPackage -Name 02ce737d-b4f8-4bbb-92b2-1355681ff1e8).PackageFamilyName)\LocalState\LAON PEOPLE\VTrackToolKit\AppLogs"
Support → Report Issue collects these logs for you, so you normally do not need the path at all.
Quick Fixes
| Symptom | Check |
|---|---|
| Link speed shows 100 Mbps or 10 Mbps | Use the supplied CAT6 cable, try another port or adapter, and set the adapter's Speed & Duplex to Auto Negotiation or 1.0 Gbps Full Duplex. |
| Sensor will not connect | Setup → Network: correct adapter selected, cable direct to the PC, IP 172.16.1.100, jumbo frame 9014, other adapters disabled, firewall allows the application. |
| A club value shows - | Expected on a miss-hit or a putt. If every shot shows it, re-run Setup → Calibration. |
| Spin reads Predicted | The ball's markings were not resolvable. Clean, well-marked balls and correct lighting improve direct measurement. |
| Swing Replay dots stay grey | Options → Replay: the camera is assigned but not streaming. Re-select the device, or for a phone confirm both devices are on the same Wi-Fi. |
| Yellow full-screen storage warning | VTrackToolkit needs at least 20 GB of free disk space to run normally. Free up space until 20 GB is available; saving resumes automatically. |
| Panels in the wrong place | Top bar → Panels → Reset layout. |
| Want a panel on a second monitor | Set Windows to Extend (Win + P), then drag the panel by its title bar out of the VTrack window onto the other screen. See Dashboard → Panels on Another Monitor. |